Since the Firebolt tower can only be dealt damage by ranged attacks, the only way the hero can damage a Firebolt is by using a spell or by equipping an Aura Ring that deals damages like fire, poison, etc. This means that a single well-placed Firebolt Tower could pick off up to four cannons. If a cannon is under constant fire from a Firebolt Tower, it can get about one shot off before the cannon is killed by the fire. This is very useful against an attack involving cannons, which most do. ![]() Even when the hero manages to get out of the tower's reach, the hero will continue to burn from the fire damage, and will still not be able to regenerate health for a while.Īgainst troops that are weak to fire damage, the Mummies, the Frosters, the Mortars and especially the Cannons, the Firebolt Tower is super effective and can kill those troops quickly. With a range of 7, the highest range of any tower in the game, a Firebolt Tower will keep firing at the hero for a while. ![]() Though in many cases, the Firebolt Tower won't do much killing, it does an amazing job of preventing the hero from regenerating health. ![]() In these cases, the Firebolt Tower is a strict upgrade of the Arrow Tower, with a much greater range, the fire damage it deals, and the tower's amount of health. Against most Units and the Hero, this damage is very small and barely noticeable. The Firebolt Tower shoots out flaming arrows, which do fire damage over time when they hit the player or units.
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